Another good possibility is Shattering Steel or Splitting steel. Level 15. Level: (1-20) Cost: (6-23) Mana. ; Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support. The Projectiles do return edit: tested after league launch. 4Item acquisition. Projectiles now deal 5% more damage for each remaining Chain. Our new best friend Returning Projectiles causes these arrows to return to us, hitting everything twice. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. Will the change of its wording also change the effect to stop working with ball lighting? Other return effects do not work with ball lightning. 5% increased Projectile Speed This is a Support Gem. . 0: Tornado Shot's base damage has been increased by a flat 10% at all levels. A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. This calculator complements PoB to help users estimate their true single target DPS against. 4. Now all effects that cause projectiles to return do so in any case that they can. Server: PC, Xbox, PS. 38 seconds to kill mino, 40. It does not grant a bonus to your. Based on the description, it does support both spell and attack skill. Some gameplay situations become very difficult without the. Wiki wiki. I'll try this on my Ice Shot build. 65 sec Critical Strike Chance: 6. Had to make a quick video with the new returning projectiles support,The anomalous version provides a 20% chance for an additional return. Fury Valve absolutely should not be used in any other scenario. Projectiles from Supported Skills deal (70-61)%. Kokleekio • 2 mo. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Simplified projectile returning. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Fury Valve gives +2 proj which means a single attack linked with woke chain and woke fork will hit an enemy, fork into 3 arrows total, then each of those will split into 3 arrows for 9 arrows which then hit an enemy and chain 3 times. the difference between the total dps increase from. AoE breakpoints : The base radius of the skill is 18. You're probably better off with a 30-40% direct damage gem - it's more reliable, and has less delay. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. We've had "attack projectiles return" since forsaken masters, and in descent races even before that. Only when the eye explode, it release a faster set of projectiles, which obviously increase their range. Item Limit Radius Stats; Volley Fire Volley Fire Viridian Jewel Limited to: 1 Radius: Medium (7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks Lioneye's men stood at the walls, eyeing the savages that walked the beach below. Yes and no. In addition, it increases your Dexterity by 36, but the real value is. Hey guys, cast on crit ice spear occultist build is here. At first I thought RPS would be disproportionately better for skills that could shotgun, but then those would already shotgun and RPS would just add 30% on the return. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Only one projectile behaviour can be applied each time a projectile hits a target. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. Greater Volley Support is a support gem that adds additional projectiles to a linked projectile gem, similar to Greater Multiple Projectiles Support (GMP). PoE Returning Projectiles Support Returning Projectiles Support is a new Dexterity Support Gem. Jul 27, 2011 - Sept 30, 2018. Venom Gyre. Fireballs' explosions. In the PoB you will find step-by-step levelling trees as well as the gear we suggest the character is played with. . Returning projectiles pierce all targets. -Can catch up to 30 Returning Projectiles. Divergent Returning Projectiles Support is a new Dexterity Support Gem. Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. A place to talk about POE builds, mechanics and interactions. 3. 1Recipes. So for a skill like Lightning Arrow, it's already decent, potentially very good. GMP + LA + Return => 5 projectiles go out, 5 projectiles return. Some people on ninja with nimis have farshot, others don't. Return to you. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. Was theorycrafting my next build and I thought using the Anomalous Faster Projectiles support gem could be interesting, but the wording was confusing to me so I decided to test it a bit. l don't believe there are arrow skills that explode at the end of travel like. 00 sec Can Store 1 Use(s) Cast Time: 1. ago. Projectiles Return to you at end of flight. That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not to take up. needs to be narrowed down by testing) on FB projectile speed when it starts returning projectiles when in open layout (it does not return proj unless you invest in proj speed). Return: Spark can not benefit from return projectile mechanics as the projectiles will just time out before ever attempting to return. Like most projectile skills, when you fire Lightning Arrow (and aren't using the Barrage Support), an enemy can only be hit by one of those arrows, regardless of whether you fired one arrow. Anomalous Returning Projectiles Support. ago. This is intended, look up ball lightning in poe wiki It has a internal cd for dmg However, the 150ms cooldown is shared between multiple balls. 22) Deadeye Guide Manni's Tornado Shot Deadeye Build Guide (PoE Trial. If you asking whether each of returned Frostbolts will hit the target, no (this is what shotgunning usaully is reffered to). Going from 100% increased projectile speed to 250% increased projectile speed is a 15% more damage increase at duration levels > 5. Requires Level 38. Most projectiles have a lifetime rather than a range, so increased projectile speed will make them go further within that time. Anomalous Returning Projectiles Support. Going from 100% increased projectile speed to 250% increased projectile speed is a 15% more damage increase at duration levels > 5. 1. staudd Cockareel • 11. 22. Mark said "with no AoE increase" because increasing AoE radius allows projectiles to travel further than 20 units. Further Improvements. POB: build concept is not originally from me (Please see AZsrr Youtube channel). U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not. Far Shot does not have any equivalent wording. The TL;DR is that you can never do more than 35. if they are mobile its a lot less than that. Uniform Return Speed When the projectile reaches max range and starts to return the projectile will slowly accelerate from a standstill until reaching your character, this completely ignores any increases and decreases to projectile speed. "Projectile skills deal less damage" Sounds global. 21. 00 seconds 60% of Physical Damage Converted to Chaos Damage Projectiles Return to. Supported Skills deal 0. Hey guys, returning projectiles cast on crit ice spear occultist build is here. Vaal lightning trap has decent odds of working If the returning projectile mechanic, ensuring projectiles that go behind the target return to you for a double hit. 22In this video I go over a potential use for the new Return Projectile Support that. Critical Strike Chance: 6. Supported Skills have (50-69)% increased Projectile Speed Supported Skills deal (20-29)% increased Projectile Damage Additional Effects per 1% Quality: Supported Skills have 0. In the case of Ball Lightning which has a lifetime, you'll need to get some projectile speed to notice it return when firing into the void. ) and we can guarantee all the split. The projectiles will return if they hit a target and do not pierce/fork/chain from them. Projectiles from Supported Skills deal (61-70)% less Damage while Returning. Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports projectile skills. The Return Projectile Support is a game-changing support gem that allows projectiles to return to the player after traveling a certain distance. Sacrifice Support. 2Gem level progression. Chain Support Supports projectile skills, and any other skills that chain. -::- 3. Shattering especially, since all the projectiles AOE can shotgun so with good. Buy. The 3 secondary projectiles is the damage dealing portion of the skill. If a projectile lasts for an explicit duration like. It ruins any single-target skill that can take advantage of multiple projectiles, like Barrage, and is also less efficient for clearspeed than other projectile mechanics. Supported Skills deal 0. Cobra Lash has been added to the game. Power Charge On Critical Support Supports any skill that hits enemies. Projectiles from Supported Skills Pierce all Targets while Returning. For example - Kinetic Blast. 3 M views) takes a ride into the necromancy! 2 legs, 6 legs, 8 legs, it does not matter. combined with irongip and projectile passives = 500 x 2,04 = 1020 projecile lightning dmg. This support also provides more projectile damage. Projectiles with AoE hits on expiration (Caustic Arrow, Fireball, and Creeping Frost, to name some) are able to "shotgun" their AoE even with projectiles split from Sniper's Mark. Critical Strike. Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. Since TS is many small hits your shock is always gonna be low. Jung already confirmed that the projectile return will not work with spark because it has a duration (sorry I do not have a link). This is required for Thorn Arrows to return with Returning Projectiles, increasing the damage by a lot. [3. my understanding is that the snipers mark projectiles will return to the marked target, but they are not able to shotgun, so at most one returning snipers mark projectile per batch will hit the target. Now all effects that cause projectiles to return do so in any case that they can. Cost & Reservation Multiplier: 150%. -----Stream and social media-----Streaming daily at 11:00 am U. The returning projectiles also fly past our character and can hit enemies behind us,. Attack Speed: 50% of base. Increased aoe seems to be giving the most overlaps for me. Requires a Melee Weapon. 5 million and change - unless some new tech is found to further increase it. . Jul 27, 2011 - Sept 30, 2018. Flamewood Support Support, Totem, Spell, AoE, Fire, Projectile, Trigger Icon: f Level: (1-20) Cost & Reservation Multiplier: 140% Cooldown Time: 1. Trade . Actually I have a trapper Deadeye that I use Nimis on, so in rooms the icicles return and hit the enemy on top of the traps. These shards can also hit the primary target in addition to the main projectile, resulting in 75% more damage. 2. In 3. This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. 10. Projectiles which. behind eyes gaming had video on this yesterday, you can check the example on exarch. It probably wouldn't at all, since the projectile needs to actually impact something to return, and FP has 100% pierce. Nimis is a unique Topaz Ring. 5% increased Projectile Speed Projectiles from Supported Skills have 0. You can test this quite easily on an area that has 2 bosses by having lmp. Vengeant Cascade is a passive skill that increases the speed of projectiles that return, such as arrows and bolts. 50 % of physical converts to lightning damage, so your lightning dmg is 500. Safe and Instant Delivery. Once we switch to Lightning Arrow and have returning projectiles, Far Shot becomes even better, as the returning projectiles inherit the initial travel distance and therefore always hit with the maximum 60% damage multiplier. *edit: other small difference, LMP's 20q is 10% inc attack and cast speed, volley's is 20% inc proj damage. Should we run into anything especially tanky, we drop our totems, click berserk, disengage and unload. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Or the other way around, you'll deal 50% less dmg overall. Projectiles have 54% chance to Return to you from final Target Supported Skills have 51% increased Projectile Speed Supported Skills deal 20% increased Projectile Damage Not happening. That being said projectiles returning is always the last step so chain would not work again after a. This is a major damage and quality of life improvement. Supports projectile skills. Returning projectiles can hit the same enemy a second time, yes. yobobly •. Explore economy and build overviews for the action role-playing game Path of Exile. MayTheMemesGuideThee. That's what I get for thinking about this at 4am. Thanks to this, I think it's the best single trap. This is not even factoring in its utility for map clear and QOL. Cast Time: 1. (PoE Trial of the Ancestors 3. Per 1% Quality: Projectiles have 3% chance to Return to you from final Target Supports projectile skills. Returning "works" according to PoE's mechanics, it's just not particularly useful on Ball Lightning unless you can push an enemy against a wall at the exact distance that the returning projectile will get extra hits. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. It also doesnt come up in pob at all for me. Cost & Reservation Multiplier: 110% Requires Level 18 Supports projectile skills. With sniper's mark splitted projectiles will also return. Level: 1–20. Golden Oil; Buy PoE Currency Cheap. This is especially possible as Hydrosphere Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. This support makes projectiles return to you, getting double hits on enemies, and gives you. 77 = ~1 (base+RP) x lost dmg link. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: C) because the projectile technically hits the target right on top of you AFTER returning, it counts as almost no distance travelled at all (would be weird if it did work this way but putting it as an option just in case who knows it's poe there's been weirder things). Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Incidentally,. Souls Per Use: 30. Divergent Lightning Trap has the Quality "Projectiles have (0–20)% chance to Return to you". 7. Rolling Magma Spell, AoE, Fire, Projectile, Chaining. Cost: 5–7 Mana. In this video I unpack the mechanics of distance limits and the Pierce - Fork - Split - Chain - Return - Fizzle Out order. Returning projectiles support does not work with frost blades. Server: PC, Xbox, PS. It causes projectiles to return and pierce all targets while returning. net So how good is returning projectiles? Help Saw some people already theory crafting it being "at least okay?" before league start. This means it fires 4 Projectiles per second. Fresh Meat Support Gem: Minions gain adrenaline, crit chance, and crit multi after being. Anomalous Returning Projectiles Support. Acquisition. Hello everyone, been away for a while now, and I read about this returning projectile mechanic, and I thought that It could be good with wild strike and the frost projectiles, but my question is this: Do the returning projectiles damage the enemy I am facing? I mean if I'm fighting a boss, and I cast wild strike on him, it's going to do frost. Vaal Venom Gyre can be obtained by vaaling the gem. Skill functions and interactions. With awakened fork allows for projectiles that have forked to fork again. Projectiles from Supported Skills Pierce all Targets while Returning. After the nerf to Vengeant Cascade, Return Projectiles Support was born. That's what I get for thinking about this at 4am. Basically, when your projectiles hit a wall, they return. The order of operations for projectiles: Pierce --> Fork --> Split --> Chain --> Return. Added a new Dexterity/Strength Support Gem - Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted. Requires a Dagger or Claw. Nimis causes all projectiles fired to travel in random directions and in most cases return to you after they expire. New notable Vengeant Cascade causes: "15% increased Projectile Speed, Attack Projectiles Return to you from final Target, Returning Projectiles Pierce all Targets". 48x projectile speed with tree and slower proj, and it already takes close to a second between bounces. A place to talk about POE builds, mechanics and interactions. Missing the boss. 2. 70 sec. )Pinpoint Support. Because the projectiles are spawned by the fissure, but the fissure despawns itself after creating the projectiles, they do not have a source to return to and default. Returning Projectiles: Supports Projectile Skills. 1. Endless Munitions Scale projectile speed if your duration is higher than 3 seconds (slower projectiles is much less of a %more multiplier in certain limiting cases). 80 sec Critical Strike Chance: 5. Had to make a quick video with the new returning projectiles support, The anomalous version provides. With this guide, you should have a higher level. With Ascendancy skill, Avatar of the Veil, I can apply Elemental Exposure to nearby enemies, reducing their resistance. Projectiles from Supported Skills Pierce all Targets while Returning. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. Far shot does not have ANY wording, the Far Shot passive literally just says "Far Shot". It’s too early to say anything at the moment. also there is some threshhold (between 90% to 160%. When using hydrosphere with exactly 1 pierce (no chain or fork) and shooting a projectile, it will fire through. Certain skills, like Molten Burst, may exhibit slight visual anomalies, where the projectile animation is fired twice when Vengeant Cascade is allocated. The second form pierces all targets and has increased projectile speed and critical strike chance and multiplier. When using Ice Spear or Ball Lightning with the Weapon Tree mod, the projectiles will return when they either hit a wall or reach the maximum projectile distance. The LGs predominantly use a spell projectile that deals lightning damage which can be made to return utilizing Pierce and Anomalous Faster Projectiles Support. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. Refreshing the duration when they expire and returning them early is pretty broken. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. 21. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Defense. Base duration is 12. 5% increased Projectile Damage This. Sources of returning projectiles include: Spectral Throw. 22] Returning Projectiles Scourge Arrow Build | Deadeye |. Path of Exile Wiki editing functions. qaz012345678. The projectiles reach their end destination or collide with terrain and come back to you due to Nimis. 12% increased AoE gives the skill a radius of 19, 24% increased AoE gives a radius of 20, and 37% increased AoE. 00% Effectiveness of Added Damage: 110% Requires. So you probably could tune the build for it to still hit your feet, but idk for sure. 00% Effectiveness of Added. Trap Builds POE 3. That 5th support link was probably at least 25% more damage, so realistically you’re losing 1. For example, if you use a level 21 Split Arrow without Fury Valve, you will shoot 9 projectiles at a pack. I would imagine that other duration projectiles will work in a similar way. 5% increased projectile Speed Projectiles have 3% chance to Return to you from final Target Supported Skills deal 0. To get decent clear you need to use GMP and swap it to a Slower Proj for single target, or use GMP with Pinpoint support. Regarding number 1: Chris said that the gem was slightly reworked after they recorded the gameplay footage. 0Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. Skills gems that create projectiles usually have the Projectile or Bow gem tag. Adjustments made for more self-comfy. Well we are the damn fool bro. Because either the projectile will wanish on end of the track or hit a wall, and walls dont proc it. It causes projectiles to return and pierce all targets while returning. ninja is not affiliated with or endorsed by Grinding Gear Games. Returning Projectiles. HFT builds seem to not be too socket starved, and I. 3Gem quality. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Attack, Projectile, Chaos, Duration. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. The Return Projectile Support is a game-changing support gem that allows projectiles to return to the player after traveling a certain distance. Its possible that deadeye node that chains on ground hit would fall under the same conditions. This type of build has spiked in popularity after the introduction of the Nimis Ring which makes the Projectiles return to you after expiring or exploding in case of Fireballs. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. This means projectiles will return if they collide with a target and don't pierce/chain/fork/etc from it, where before they would not have done so. Requires a Dagger or. 1. Its priority is after pierce/fork/chain. Nerf after nerf has left PoE in a state where weapons that don't reach at least 80% of the maximum achievable DPS are pretty much DOA due to the pressure to spec such a ridiculous amount of gear and points into defenses to survive unreactable oneshots. Edited: who on earth put B on the left. 2. 77 = ~1. All projectiles have a speed, which can be altered by Projectile Speed modifiers. It’s powerful against bosses. 4. Projectiles that have used up their last chain will return. This means that if a skill is affected by pierce, chain, and fork, it would first pierce x number of times, then fork, then chain x number of times. Chain Support Supports projectile skills, and any other skills that chain. It causes projectiles to return and pierce all targets while returning. In other words, the secondary projectiles will have a shorter range by default, but can be increased by increasing the skill's Projectile Speed. Attack Speed: 120% of base. Once we switch to Lightning Arrow and have returning projectiles, Far Shot becomes even better, as the returning projectiles inherit the initial travel distance and therefore always hit with the maximum 60% damage multiplier. 22, they moved the old VC into a gem, Return Projectile Support (RPS) and nerf the damage. When it collides with something it will shatter,. 22In this video I go over a potential use for the new Return Projectile Support that. 00% Requires Level 8 Launches a fiery projectile high into the air, to drop on a target and deal area damage. This means that if you had pierce, fork, and chain supporting the. Returning Projectiles Support is a support gem which causes projectiles to re. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Was theorycrafting my next build and I thought using the Anomalous Faster Projectiles support gem could be interesting, but the wording was confusing to me so I decided to test it a bit. Projectiles from Supported Skills have (19-20)% chance to Return to you an additional Time. 00% Requires Level 28 Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. Returning projectiles will move away from the player. This time it’s my league start in POE 3. Yes returning allows projectiles hit the target twice on the way out and on the way back. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Enemies can. 26K views 3 months ago #pathofexile #poe2. so I am really pumped about the new supporter gem. Chris' post: All projectiles now behave like arrows. Tag: Support, Projectile Supported Skills have (50-69)% increased Projectile Speed. Returning Projectiles Support is a support gem which causes projectiles to re. Main returning projectile (1) does 150% damage (100 going, 50 return), so 50% more damage Sniper's marks (4) does 50% more damage from returning (goes out at full strength but does not hit, returns at 50% strength) for another 200% more damage. 22) Deadeye Guide Manni's Tornado Shot Deadeye Build Guide (PoE Trial. Projectiles from Supported Skills deal (61–70) % less Damage while Returning. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. " Unless I am misunderstanding, at which point I wasted a fair amount of early league currency, Frost Blades projectiles should fly out to max proj range, then return even if they hit nothing. Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. Edit: my bad, it also shows without pierce later on, but only 2 hits. Return. Projectile Speed: 960 Requires Level 12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and. Fun while it lasted, a common refrain for POE. -----Stream and social media-----Streaming daily at 11:00 am U. Cons: Single Target: While the build offers solid Farming Poe Currency clear speed, its single-target damage might not be as potent as specialized bossing builds. Attack Damage: 38–44% of base. 9's Conquerors of the Atlas release, this is still accurate as of 3. The projectile itself cannot hit, but the explosion of the projectile can. As it goes with any random build - there are no problems with trash mobs. Skills gems that create projectiles usually have the Projectile or Bow gem tag. I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. Vicious Projectiles is a support gem. 1. Ice Spear is a cold spell that fires projectiles in sequence. Thank you Mark for explaining it! First thing: Sniper's Mark makes projectiles split at a random angle. I count about 50% of builds on poe ninja using a projectile tag skill. Divergent Returning Projectiles Support, Returning Projectiles Support. This is a Support Gem. 5 or. If we add an Awakened GMP to this, it gets added to the Projectiles per second, making it go from 4 Projectiles per second to 9. Nimis changes from "Projectiles Return to you at end of flight" to "Projectiles Return to you". It does not grant a bonus to your. Some skills can shotgun even with multiple projectiles, but those are. Bulk Divine Orbs. 14. Requires a Dagger or Claw. 3/8. Chaos Orbs. Vicious Projectiles Support Projectile, Attack, Physical, Chaos, Support Icon: d Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports projectile attack skills. Caught projectiles spiral outwards when you use Whirling Blades and do not return. time to kill with EDWA was 8. . Therefore the way Nimis worked last league allowed the returning split projectiles to. Tora's level 7 mod "Attack Projectiles return to you". Spell Echo Support Supports spell skills, making them repeat when. Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets. This means that if you had split, pierce, fork, chain, and return supporting the same skill, it would first split from the first target toward. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you Projectiles are fired in random directions Vengeant Cascade Notable Passive Skill 15% increased Projectile Speed Attack Projectiles. 0. ago. Vengeant Cascade makes your primary projectiles return. Anomalous Faster Projectiles Support. Attack time vs projectile count: Barrage fires 5 projectiles by default, and can be increased through various modifiers. It also comes with the added benefit of increasing your clear speed due to more stray projectiles returning to you, more chances to proc things like explosion etc. Returning Projectiles Support is not implemented properly in PoB. poe. Returning Projectiles Support; Increased Critical Damage Support (Inspiration Support for a 6-Link) Critical Damage can be replaced by Increased Critical Strikes Support if our Bow has less than 6% base Crit Chance. -Venom Gyre fires a returning Projectile that can be taught, Returning Projectiles deal 75% less damage. The downside of the Returning Projectiles gem can be mitigated with Deadeye’s Far Shot passive due to its 60% “more” damage multiplier against distant targets.